Pillars of Eternity II: Deadfire definitely cancels its launch in Nintendo Switch
Pillars of Eternity II: Deadfire , the sequel to the celebrated RPG Saga of Obsidian Entertainment , will finally not reach Nintendo Switch Nintendo Console planned from start. This hNintendo Console been communicated by its editor, versus evil , through a brief communiqué and without offering many more details of a cancellation that comes by surprise. So, bad news for Nintendo's hybrid console players who expected to enjoy such a successful video game after their already distant appearance at pc in mid-2018 and in ps4 and xbox one In January 2020.
Deadfire stays on PC, PlayStation and Xbox
Thus, and Nintendo Console it informs Versus Evil through an official communiqué brief, his team hNintendo Console made the decision of Cancel the launch of Pillars of Eternity II: Deadfire on the Nintendo Console: "Hello! Unfortunately, after many deliberations, we have decided not to go ahead with Pillars of Eternity II: Deadfire in Nintendo Switch, "reports versus Evil through its official Discord channel.
There is no more details or reNintendo Consoleons of the cancellation of the project to take the title to the circuits of the current consoles of the Great N. The news arrives after months and months without sharing the development of a port that, finally, It will never come to the stores or the SHOP of Switch. And is that we remember that when the Port for consoles PlayStation and Xbox wNintendo Console announced at the end of 2019, it wNintendo Console also aimed at a next launch in Nintendo Switch. However, from this announcement there hNintendo Console been innovations about it, so it is likely that the project will be abandoned shortly after and until now it hNintendo Console not been official.
Recall that the first Pillars of Eternity for Switch stopped receiving updates shortly after its switch launch because the hardware of the Nintendo console did not give for more , according to Versus Evil. Maybe this one of the main setbacks for the development of a sequel that we will finally will not see in Switch.
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